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Freestyle

http://upload.wikimedia.org/wikipedia/en/a/ab/FreeStyle_Street_Basketball_Coverart.pngThe game has an experience-based leveling system. When a player reaches a certain EXP requirement, they will level up and be rewarded with Attribute points. Attribute points are used to improve the character's skills such as running, jumping, dribbling, stealing and passing.
FreeStyle uses a micropayment business model in which players can purchase the in-game currency, GKash. Another currency, Points, is awarded after games.
Both are used to buy skills, freestyles, clothes, and various accessories. Although, there are certain items and skills that can only be bought by GKash. Some clothing items have an expiration date, and will disappear after the date.
During character creation, the three main characters are the Center (C), the Forward (F) and the Guard (G). This classification is from level 1 to 15 with different skills depending on what your player position is. The Center is the big one on the game taking care of the rebounds and fast 2 points assisted inside. The Forward is the assistant of the center which plays in the middle shooting effective for making 2 points, box outs and screenings. The Guard is mainly the point maker of the game which deals for making the game play and creating big 3 point shots. When reaching level 15, you can now choose the second positions except for Centers.

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